The Greenbeard appeared in the Normand system in close proximity to the main world. After a cautious approach to the planet, the vessel does a few passive scans searching for signs of an advanced civilization. Finding none, they come into orbit for a closer look. The world below is small with a slight atmosphere, but it is breathable. This is contrary to their records which indicate the world had a tainted atmosphere. Further scans show that the world below is agricultural with no signs of advanced technology. In fact, there is far more farmland present than is needed to support this world
The crew decides on a planet side expedition, setting down near an outlaying village to get the scoop. Loading up in the GTFO, they set course for a come and land nearby. Unfortunately, that plan didn’t quite work out. The ship lost power while they were still several kilometers in altitude. In fact, all electronic devices lost power at the same time. After the first few moments of shock wore off, they realized that the pilot, Daphne, wasn’t so much flying the ship as sitting completely frozen in her now unpowered armor. Fenton was in the same position.
Slug gave the Skiff of the Ancients a shot and found that it was still working – although it was behaving quite strangely. The skiff was used to try and stabilize the flight of the GTFO while everyone loaded aboard. The rear hatch to the GTFO was open manually and the Skiff backed out the end. The GTFO, now unpiloted, continued on until it impacted the surface – making a large skidding crater where it came to a rest in the midst of a field of Red Kibble.
It took some doing to peel Daphne and Fenton out of their armor. Daphne was unfortunately left naked and injured as the suit was forcibly removed from her person. After securing the wreckage of the GTFO and stashing their electronics and grabbing a few survival kits – Daphne was able to fashion some clothing out of a poncho and an emergency blanket. From there, everyone set out on foot to the village.
First contact was made with the village in a largely civil manner. Daphne did steal some clothing from a clothing line, however the town’s menfolk had a solid mixture fear and admiration and were enthusiastic in overlooking the issue. It was the town elder revealed that a daughter of his had been trying to repair a tractor and was taken a few years back by the Mages. He went on to explain that this world is ruled by the Technomages. Before their coming, the colonists of this world arrived to live a more simplistic lifestyle. Then the mages game and enforced the issue – ensuring that the world stays technologically repressed. While that may seem cruel, the air has been repaired and everyone’s needs are seen to. It’s a generally happy and peaceful society.
It is agreed that they will take the crew to see the Technomages at Castle Uwonuhwon if they will use their audience to inquire on the farmer’s daughter. The journey will take a few days plus a few days of making preparations. In the meantime, some of the crew avails themselves to local comforts. Fenton catches a fish of extraordinary magnitude – word of the feat begins to spread far and wide among the countryside. Tomi does some work for a game hunter and is rewarded with a Tennessee Long Rife. Dr. Phil does some medical outreach and helps the sick and injured. Scarborough, after being trapped in an underground lunatic asylum for his entire life, looks quite contented with this lifestyle. The rest of the crew successfully convinces him, however, that this is a vacation – not where his story ends.
After a few days of getting provisions together, a wagon convoy sets out for the castle. Arriving a few days later some of the crew does some shopping at the faire setup outside the castle walls. Daphne purchases some armor and a sword. Fenton purchases a pistol with an ornate leather holster. They gain admittance to the castle and are granted an audience with the Technomages. After being made to wait for some time, they are led in to speak with Lord Elric. Elric seems a savvy individual who interviews the crew. They state that they seek to return to their ship as well as are inquiring about the status of the farmer’s daughter – Sannya. An acolyte in the room gasps at the mention of the name, but quickly regains her composure. Slug also asks Elric of The Doom. Elric responds that they long foresaw the doom and came this place to ride out the storm. When pressed further, Elric responded that they will need to wait for his decision – the Technomage entourage leaves the room and the party is escorted back to the waiting area.
After being made to wait there for an unreasonable amount of time, the crew begins to get antsy and demands answers from the guards standing nearby. While the crew was being someone rude in their demands, the guards responded with outright vitriol and then actually struck Slug. At this point a full on melee explodes. A great beast appeared in the room and everyone fell back. Daphne rushed forward and attempted to strike the thing with her sword only it past straight through. The crew deducted that they were seeing holograms. The visual overload is too much for Slug, he huffs some Sunburn and turns into an extremely foolish dexterity monster. Rushing back in the room the force their way into the chambers behind the throne. The chambers contain a library and meeting room of sorts but is otherwise empty. Daphne starts pulling books from the bookshelf and eventually finds the one she seeks when the floor starts slowly descending.
To be continued.